Grading: distinguish miscut/trimming from ordinary corner wear; fix surface over-hedging and over-calling
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vision.py
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@ -278,6 +278,45 @@ drive the category — graders do not average corners.
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white paper showing through a coloured border, or a visibly blunted or \
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white paper showing through a coloured border, or a visibly blunted or \
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bent tip — not a uniformly soft edge. If a close-up is simply too blurry \
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bent tip — not a uniformly soft edge. If a close-up is simply too blurry \
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to tell the difference, say cannot_assess.
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to tell the difference, say cannot_assess.
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A corner that looks out-of-square — not rounded or frayed, but genuinely \
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cut or angled differently from the other three — needs a different read than \
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ordinary wear, and three distinct things can produce it:
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PHOTO ANGLE, rule this out first. A shot taken even slightly off-axis \
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compresses and skews the far corners relative to the near ones, exactly \
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mimicking a bad cut. If the card's outline looks like a parallelogram in a \
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way that follows the perspective of the shot — corners nearer the camera \
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reading "wider" — that is the photo, not the card. Do not report it as a \
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defect.
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A genuine MISCUT is a factory cutting error: the border runs visibly \
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wider on one side than centering alone would explain, part of an adjacent \
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card's image bleeds in at one edge, or a border is entirely missing on one \
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side. PSA's MC qualifier is REQUIRED whenever this is present — it is never \
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optional and a miscut card never gets a plain numeric grade, only one with \
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MC attached. Say so explicitly when you see this pattern (it has to affect \
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the design-to-edge relationship generally, not just look like one corner is \
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off), since a miscut can coexist with an otherwise pristine card and \
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qualifier cards are conventionally valued around two grade-points below an \
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unqualified card at the same number — worth naming even though it isn't \
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reflected in the numeric estimate itself.
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TRIMMING is more serious than either of the above and much rarer: it is \
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post-manufacture alteration, done to fake sharper corners or edges than the \
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card actually has, and PSA refuses ANY numeric grade once it's identified — \
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not a low grade, no grade at all. The tells are specific, so only raise this \
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when you actually see them, not from a single corner looking slightly odd: \
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corners that appear to curl or point UPWARD off the card's plane (PSA's own \
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term for this is a "bat-ear" cut), edges or corners that are glossy, \
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unnaturally sharp, or hooked compared to the card's own factory cut \
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elsewhere, or a cut that looks wavy/rippled rather than flat. A single \
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photo cannot confirm trimming the way calipers and UV light can, so treat it \
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as a possibility worth flagging in the note for the owner to check by hand \
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— phrase it as "worth checking for trimming" rather than a verdict, but do \
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name the specific visual tell that prompted it.
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Absent any of the above, a single corner that's mildly not-square while \
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the rest of the card reads as a clean rectangle is ordinary manufacturing cut \
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tolerance — common enough, especially pre-1980s — and not worth flagging on \
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its own. Reserve this whole paragraph for when you can actually see one of \
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the three specific patterns above, not as a reason to hedge on an otherwise \
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normal-looking corner.
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- EDGES: look for whitening, nicks, chipping, or roughness along the four \
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- EDGES: look for whitening, nicks, chipping, or roughness along the four \
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edges. Assess top, right, bottom and left separately and let the worst one \
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edges. Assess top, right, bottom and left separately and let the worst one \
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drive the category — graders do not average edges.
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drive the category — graders do not average edges.
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@ -317,6 +356,23 @@ loss of gloss, or foil/holo scratching.
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reverse-holo cards; and blocky square patterns from image compression. If \
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reverse-holo cards; and blocky square patterns from image compression. If \
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the right panel is uniformly busy rather than showing distinct lines, that \
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the right panel is uniformly busy rather than showing distinct lines, that \
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is print texture, not damage.
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is print texture, not damage.
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That uniformly-busy, texture-not-damage case is a "none" finding for that \
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quadrant — you looked, you could tell it apart from real damage, so say so \
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plainly. That is a different thing from cannot_assess, which is for when the \
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PHOTO fails you (real glare washing out a region, motion blur, a quadrant too \
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dark to make out either panel) rather than for when the panels are readable \
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but nothing damage-like stands out. Treat every SURFACE INSPECTION pair \
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you're given as sufficient, by default, to reach a real severity for that \
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quadrant — hold cannot_assess to the same bar you'd apply to a corner or edge \
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close-up that is genuinely too blurry to read, not to one that's merely busy.
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Corroborate before calling something damage, the same direction as the \
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crease-vs-print-line rule below: a mark that shows up in the right (processed) \
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panel but that you cannot also point to, even faintly, in the left \
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(untouched) panel is more often a compression artefact or noise from the \
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processing than a real scratch. The right panel finds candidates; the left \
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panel confirms them. Don't report a right-panel-only mark as more than \
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"minor", and don't report it at all if you can't describe where it sits in \
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the untouched crop too.
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PRINT LINES are the important exception to that, and they are easy to \
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PRINT LINES are the important exception to that, and they are easy to \
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dismiss as holo texture when they are not. A print line is a STRAIGHT band \
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dismiss as holo texture when they are not. A print line is a STRAIGHT band \
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running parallel to one edge, usually spanning most or all of the card's \
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running parallel to one edge, usually spanning most or all of the card's \
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