Grading: distinguish miscut/trimming from ordinary corner wear; fix surface over-hedging and over-calling
This commit is contained in:
parent
5ef97ad4ad
commit
b28305dd25
1 changed files with 56 additions and 0 deletions
56
vision.py
56
vision.py
|
|
@ -278,6 +278,45 @@ drive the category — graders do not average corners.
|
|||
white paper showing through a coloured border, or a visibly blunted or \
|
||||
bent tip — not a uniformly soft edge. If a close-up is simply too blurry \
|
||||
to tell the difference, say cannot_assess.
|
||||
A corner that looks out-of-square — not rounded or frayed, but genuinely \
|
||||
cut or angled differently from the other three — needs a different read than \
|
||||
ordinary wear, and three distinct things can produce it:
|
||||
PHOTO ANGLE, rule this out first. A shot taken even slightly off-axis \
|
||||
compresses and skews the far corners relative to the near ones, exactly \
|
||||
mimicking a bad cut. If the card's outline looks like a parallelogram in a \
|
||||
way that follows the perspective of the shot — corners nearer the camera \
|
||||
reading "wider" — that is the photo, not the card. Do not report it as a \
|
||||
defect.
|
||||
A genuine MISCUT is a factory cutting error: the border runs visibly \
|
||||
wider on one side than centering alone would explain, part of an adjacent \
|
||||
card's image bleeds in at one edge, or a border is entirely missing on one \
|
||||
side. PSA's MC qualifier is REQUIRED whenever this is present — it is never \
|
||||
optional and a miscut card never gets a plain numeric grade, only one with \
|
||||
MC attached. Say so explicitly when you see this pattern (it has to affect \
|
||||
the design-to-edge relationship generally, not just look like one corner is \
|
||||
off), since a miscut can coexist with an otherwise pristine card and \
|
||||
qualifier cards are conventionally valued around two grade-points below an \
|
||||
unqualified card at the same number — worth naming even though it isn't \
|
||||
reflected in the numeric estimate itself.
|
||||
TRIMMING is more serious than either of the above and much rarer: it is \
|
||||
post-manufacture alteration, done to fake sharper corners or edges than the \
|
||||
card actually has, and PSA refuses ANY numeric grade once it's identified — \
|
||||
not a low grade, no grade at all. The tells are specific, so only raise this \
|
||||
when you actually see them, not from a single corner looking slightly odd: \
|
||||
corners that appear to curl or point UPWARD off the card's plane (PSA's own \
|
||||
term for this is a "bat-ear" cut), edges or corners that are glossy, \
|
||||
unnaturally sharp, or hooked compared to the card's own factory cut \
|
||||
elsewhere, or a cut that looks wavy/rippled rather than flat. A single \
|
||||
photo cannot confirm trimming the way calipers and UV light can, so treat it \
|
||||
as a possibility worth flagging in the note for the owner to check by hand \
|
||||
— phrase it as "worth checking for trimming" rather than a verdict, but do \
|
||||
name the specific visual tell that prompted it.
|
||||
Absent any of the above, a single corner that's mildly not-square while \
|
||||
the rest of the card reads as a clean rectangle is ordinary manufacturing cut \
|
||||
tolerance — common enough, especially pre-1980s — and not worth flagging on \
|
||||
its own. Reserve this whole paragraph for when you can actually see one of \
|
||||
the three specific patterns above, not as a reason to hedge on an otherwise \
|
||||
normal-looking corner.
|
||||
- EDGES: look for whitening, nicks, chipping, or roughness along the four \
|
||||
edges. Assess top, right, bottom and left separately and let the worst one \
|
||||
drive the category — graders do not average edges.
|
||||
|
|
@ -317,6 +356,23 @@ loss of gloss, or foil/holo scratching.
|
|||
reverse-holo cards; and blocky square patterns from image compression. If \
|
||||
the right panel is uniformly busy rather than showing distinct lines, that \
|
||||
is print texture, not damage.
|
||||
That uniformly-busy, texture-not-damage case is a "none" finding for that \
|
||||
quadrant — you looked, you could tell it apart from real damage, so say so \
|
||||
plainly. That is a different thing from cannot_assess, which is for when the \
|
||||
PHOTO fails you (real glare washing out a region, motion blur, a quadrant too \
|
||||
dark to make out either panel) rather than for when the panels are readable \
|
||||
but nothing damage-like stands out. Treat every SURFACE INSPECTION pair \
|
||||
you're given as sufficient, by default, to reach a real severity for that \
|
||||
quadrant — hold cannot_assess to the same bar you'd apply to a corner or edge \
|
||||
close-up that is genuinely too blurry to read, not to one that's merely busy.
|
||||
Corroborate before calling something damage, the same direction as the \
|
||||
crease-vs-print-line rule below: a mark that shows up in the right (processed) \
|
||||
panel but that you cannot also point to, even faintly, in the left \
|
||||
(untouched) panel is more often a compression artefact or noise from the \
|
||||
processing than a real scratch. The right panel finds candidates; the left \
|
||||
panel confirms them. Don't report a right-panel-only mark as more than \
|
||||
"minor", and don't report it at all if you can't describe where it sits in \
|
||||
the untouched crop too.
|
||||
PRINT LINES are the important exception to that, and they are easy to \
|
||||
dismiss as holo texture when they are not. A print line is a STRAIGHT band \
|
||||
running parallel to one edge, usually spanning most or all of the card's \
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue